Apportez GIF IT UP dans votre classe !
Are you a teacher who loves getting students creative with digital heritage? GIF IT UP invites educators around the world to make GIF-making part of their lessons.
Voici comment participer :
- Organiser une session
Host a GIF-making lesson, workshop or classroom activity using open-access cultural heritage material. - Select three GIFs
Together with your students, select three GIFs that best represent the creativity and learning developed during the activity. - Submit your classroom activity
Use this form to share your selected GIFs and briefly describe the activity, its learning objectives and what your students learned.
🏆 Special Prize for Teachers – Creative Learning with Digital Heritage
The prize will recognise a teacher who has used GIF-making and open cultural heritage to create a thoughtful, engaging and educational learning experience.
Classroom activities will be assessed according to their:
- Educational value and learning outcomes.
- Meaningful use of digital cultural heritage.
- Student creativity, as demonstrated by the three selected GIFs.
- Attention to copyright, attribution and responsible digital practice.
Donnez vie à la culture numérique dans votre classe et inspirez la prochaine génération de créateurs de GIF !
Students may also submit their GIFs independently to the main GIF IT UP competition. Any separate student submission must follow the general competition rules and will be assessed as an individual entry.
Eligibility criteria are available under the general competition rules. In addition to the information required for all GIF IT UP entries, educators entering this award will be asked to provide:
- The educator’s name and email address.
- The school, organisation or learning setting.
- A title for the classroom project.
- The age range and approximate number of participating students.
- A short description of the activity and its learning outcomes, including 500 -1000 words:
- A short reflection on the creative process and what students learned.
- An explanation of how students participated and collaborated.
- A declaration of any generative AI tools used during the activity.
Updated: September 28, 2026
